Character Integration
I’m using the character I created in
Content > RespawnSystem > Blueprints > Characters

Open the character you just created
Add the BP_AC_RespawnSystem blueprint actor to your character

Open BP_C_Character
Copy and paste the Event Tick, Rotate Bed, Eliminate Character, LineTraceByChannel, Place Bed, and Enable Building Mode nodes into your own character
Select your new character and everything is ready!

Bed Settings
Open BP_MasterBed
Content > RespawnSystem > Blueprints > Items

On the left side, you can find Variables, where you can edit whether the bed should use a cooldown and how long the cooldown lasts

Change Bed Actor
Open BP_Placeholder
Content > RespawnSystem > Blueprints > Items

Click the Actor from the Variables list on the left

In the Details panel on the right side, you can select your new actor, which will be used as a placeable bed
